Our SPARK Kickstarter is now done, and we can't thank you enough for your support!
Now we move on to the next phase of this game, which is to make some last-minute adjustments to the game before we send it to the manufacturer. We'll try not to bother you with too many of the behind-the scenes emails, but we'll message you from time-to-time to keep you informed on where the game is and how close it is to being shipped to you and your families.
In the meantime, I wanted to express my thanks to a few key people who've really leaned in to help make this project happen:
My son Mitch, with whom I used music-inspired storytelling to comfort during times of trouble. It was through that struggle I was awakened to the potential of this game and how it can entertain and bless lives.
Greg Fullerton, a friend a colleague who saw the tiny seed of this idea and helped put some conversations in motion that lead to a possible agreement with a game publisher.
Lindsay Hadley, a dear friend I met through my blog, who helped run this campaign and see this game become a Kickstarter reality.
Todd Sibley, a friend a business partner who invested in the game to help secure music licenses.
Travis Winn, the owner of Craft SLC, who saw what we were trying to accomplish and helped us reduce manufacturing costs, improve marketing strategy and helped fund ad spend.
Adam Jackson, who came to the table mid-campaign with deep Kickstarter experience and insight and helped get this story in front of the right audience.
Yung Choi and the BackerKit team, who believed in us and helped spread the word.
And, of course, most importantly all of YOU who backed this game.
Well, now it's time for us to get to work so we can get this game manufactured and in your hands.
Thanks again and we'll be in touch soon.